*QD3D 43 - âÊñ ÇÃÇøÇÁǬǴ

(96 îN 4 åé 8 ì˙)

Q: åªç›äJî≠íÜÇÃÉAÉvÉäÉPÅ[ÉVÉáÉìÇÕÅAà⁄ìÆÇ∑ÇÈÉWÉIÉÅÉgÉäÇÃÉAÉjÉÅÅ[ÉVÉáÉìÇâÊñ Ç…ï\é¶ÇµÇ‹Ç∑ÅBç≈ãflÅAâÊñ ÇÃÇøÇÁǬǴǙǖǫǢDZÇΔÇ…ãCÇ√ǴNjǵÇΩÅBÇ‹ÇΩÅAëºÇÃñ ÇÃîwå„DždžÇÈÇ◊Ç´ÉWÉIÉÅÉgÉäÇÃñ Ç™ìßÇØÇƒå©Ç¶Ç‹Ç∑ÅBâΩÇ©ëŒèàï˚ñ@ÇÕdžÇËÇ‹Ç∑Ç©ÅB

A: doubleBuffering ÇÉIÉtDžǵǃǢÇÈÇÃÇ≈ÇÕǻǢǩÇΔévÇÌÇÍÇ‹Ç∑ÅBQ3DrawContext_SetDoubleBufferState ÇåƒÇ—èoǵǃÅAÉIÉìÇ…êÿÇËë÷ǶǃÇ≠ÇæÇ≥Ç¢ÅB

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[ Technical Q&A's : Graphics & Media : QuickDraw 3D : QD3D 43 ]